The mobilities will bring us the following: acquaintance with key elements in learning and gamification and also project education, understanding the differences between game-based learning and gamification, acquaintance with the best applications and tools for education and gamification based on games and innovative project education, the main steps of integrating elements and mechanisms based on games and interactivity into education and gamification of the educational group, designing digital rewards that will represent success and motivate action, practising methods and strategies in an inspiring international environment, application of innovative ways. Also, understand different types of business, acquire the ability to create your exercises to apply the five business practices, understand the subsidy policy and responsibilities, audits, performance indicators, understand the financial risk. The result will be an improvement in skills, networking of experts and business.